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Apokalypsis
Production time - 2 weeks.
Level Design Assignment.
Apokalypsis is a single playable horror level designed by one person over the course of a 2 week period for an assignment at the Academy of Interactive Entertainment.
Set in a partially destroyed city, the main character is tasked with reaching the alien ship at the centre of the city whilst avoiding the alien entities that roam the streets looking for living creatures.
As a requirement, the greyboxing of the level was the core focus and as such none of the building, roads, or pathways have been given models, or textures.
My Role:
Stuff i Did
Process:
The Process
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